Dream11 had reportedly submitted a bid of Rs 515 crore for five seasons, whereas, My11Circle’s bid amounted to Rs 625 crore.
Category: Gaming
Deepak Chahar’s fantasy app TFG doubles up campaign budget before IPL 2024
In an interaction with Storyboard18, Deepak Chahar talks about their new brand campaign around IPL, pushing marketing budgets, impact of GST and more.
Digital content enabler UniPin joins as Krafton’s distribution partner
UniPin will empower BGMI players to conveniently top up their in-game currency UC (Unknown Cash) and enhance the overall gaming experience.
Microsoft-backed LinkedIn to introduce gaming on the platform
LinkedIn’s annual advertising revenue increased to nearly $4 billion in 2023. The introduction of gaming experiences is to help the platform boost engagement and excitement.
IPL 2024: Dream11 targets big growth with new campaign; can it repeat last year’s 55 mn user haul?
Dream 11 just launched the ‘Team Se Bada Kuch Nahi’ campaign for IPL 2024, featuring a long line of celebrities from Rohit Sharma to Suneil Shetty. Together with another campaign starring Varun Dhawan and Kareena Kapoor, Dream11 hopes to add new users while hyper-engaging existing ones on the fantasy platform.
43 percent of real-money gamers from non-metros: Meta report
The study also highlighted reels, video ads on Meta and influencers as top drivers for gamers to discover and purchase new games.
Krafton signs MoU with the Govt of Gujarat and TransStadia Technologies
This collaboration is set to stimulate the technology, gaming, and esports ecosystem in Gujarat.
Nazara Technologies earmarks Rs 830 cr for global expansion; eyeing mergers, acquisitions in adtech, gaming, esports
Nazara Technologies is identifying opportunities within gaming, esports and adtech with a focus on established gaming IPs/studios and also those advancing in cutting-edge technologies like web3, Virtual Reality, and AI.
Nishchay Malhan aka Triggered Insaan receives Best Creator In Gaming Category award from PM Modi
Malhan shared that an award in the gaming category is a big recognition, positively welcomed as gaming is finally receiving the spotlight it deserves.
AnyMind’s Otohiko Kozutsumi and Rubeena Singh on gaming, influencer marketing and more
In India, there are around 400 million users, ranging from 350 to 400 million and they’re all playing casual games.