The collaboration will span across 20 sports with a focus on Hockey, Football, Cricket, Athletics, Table Tennis and Badminton.
Category: Gaming
NODWIN Gaming secures Rs 64 Crore investment from Nazara Technologies; valuation reaches Rs 3441 Crore
In addition to Nazara, Krafton, JetSynthesys and Sony Group are existing shareholders in NODWIN Gaming.
Nazara announces five investments totalling Rs 196 crores
Nazara has expanded into physical entertainment with the acquisition of a 60% stake in Funky Monkeys Play Centers Private Limited, which focuses on indoor soft play centers for children, for Rs 43.7 crores.
Is Rummy a sport? SOGF fuels debate on skill vs chance in gaming
In September 2024, the Bombay High Court heard a Public Interest Litigation (PIL) seeking to ban online Rummy platforms, such as Junglee Rummy and RummyCircle, in Maharashtra.
NODWIN expands portfolio; acquires Trinity Gaming at Rs 24 crores
As part of this transaction, the founders would become shareholders of NODWIN Gaming and continue to lead the business going forward.
Storyboard18 Impact: ASCI to report B4U Music’s betting ad to MIB
Additionally, B4U Television Network India Limited has blacklisted the marketing agency that paid for the advertisement’s telecast.
Tamil Nadu’s online gaming rules to float next month
Stakeholders demand that video games should also be regulated by Tamil Nadu Online Gaming Authority (TNOGA) and be given equal treatment as Real Money Gaming
DPIIT and WinZO launch Center of Excellence to nurture gaming startups
India’s interactive entertainment sector is projected to grow to $60 billion by 2034, creating over 2 million jobs.
Misleading advertisements plague video gaming industry, ASCI to probe
Despite gaming’s 3.4 billion audience and significant cultural impact, in-game advertising investment remains slow.
No further consultations: TN online gaming authority set to enforce strict rules for RMG industry
Storyboard18 was the first to report that N. Muruganandam, Chief Secretary of the Tamil Nadu government, had hinted at regulating certain games, citing concerns over the growing addiction to online gaming among children and its harmful effects.