The impact of this GST change isn’t just about how games are advertised but also about how they’re made and what they offer to players, said experts.
Tag: gaming
Shah Rukh Khan shines in A23 Poker’s campaign amidst Jawan’s box office success
Recent celebrity endorsements of gaming ads, like Sachin Tendulkar’s association with Paytm First Game, have faced backlash. However, legal gaming companies in India can advertise across platforms as long as they include proper disclaimers.
If you wish to reach a younger, more tech-savvy, audience, it has to be through gaming and esports: Piyush Kumar
Esports IPs in India are setting new viewership records. In the recent BGMI Master series, Rooter garnered 84.8 million views across platforms.
Gaming influencers – How would 28 percent GST affect marketing spends on influencers?
Starting October 1, a 28 percent GST will be imposed on the face value of both games of skill and games of chance. Storyboard18 connected with an influencer and industry experts to understand the impact of the levy on brands’ marketing spends on influencers and therefore, the influencer economy.
SC ruling on Gameskraft GST case could decide fate of India’s real-money gaming industry
The skill-based gaming industry, which will now pay higher GST, will be further hit if the Supreme Court ruling is unfavourable, making them pay retrospective GST liabilities.
Why Ashneer Grover thinks Rs 20,000 crore annual marketing spend in gaming might come to a halt
According to Ashneer Grover, who was the co-founder of BharatPe, the margins in gaming are too thin to justify continued marketing spending.
Google to allow real-money games on Play Store after implementation of gaming rules
Google is providing a grace period for daily fantasy and rummy apps on Play Store until January 15, 2024, as the year-long real-money gaming pilot is set to end in September.
Ashneer Grover: Banning or targeting gaming has become a politically fashionable move
Ashneer Grover, who is the co-founder of BharatPe, says the survival of the gaming industry now hinges on organic growth. In an exclusive interview with Storyboard18, he says, “The gaming industry is a decade old, and the distinction between games of skill and games of chance has already been legally settled in the courts, including the Supreme Court. The only path forward, once approved by the courts, is through legislation…Gaming is not a vice; it has the potential to generate significant employment and government revenue.”
Gameskraft case: SC stays Karnataka HC’s judgment quashing Rs 21,000 cr GST notice
In September 2022, a GST intelligence unit issued a show-cause notice to Gameskraft Technology alleging that the company failed to pay Rs 21,000 crore in GST, the biggest such claim in the history of indirect taxation.
10 years on, gaming, e-sports will be much bigger, says Nikhil Kamath
The Zerodha co-founder, whose stake in Nazara Technologies is set to rise to 3.5 percent, says gaming and e-sports will grow at a pace faster than old-school content.